(you can play F1 2015-F1 2017,Project CARS 1/2 or Assetto Corsa on it for example),you shouldn't have any lags.ĭon't worry if you have recurring CTDs after returning to the menu after a race, this happens to me too and I didn't manage to find a fix cause I can't identify the problem as rFactor don't detect it (I think the reason for the CTDs are because of RFE plugin). I did full grid and normally everything is okay,I have shit pc and it lag a bit (only for starts) but if you have a "normal pc" To everyone who has an old PC,this mod isn't FPS friendly. This mod includes new physics made by Peter (GER).Īnyway I hope you will can enjoy this mod So specific car liveries,specific models (just major car changes),Halo and tests drivers are included. (Thanks to him!)ĭue to Codies texture mapping,I had to work more harder on specific track liveries and there is still some liveries missing (most of time due to Codemasters sh*tty mapping) This mod couldn't be possible without Dave Noonan,the maker of this wonderful tool : 3DSimEd.Īfter the ability to open content from new gen Codemasters F1 games,he gave the opportunity to apply Shaders on cars. This is the only F1 2017 mod released by myself and it will remain so.Įven if it took a lot of time to make it,don't expect a lot from this mod (Not everything is perfect, it's just a mod my way) So finally here is my first version of F1 2017 Codemasters cars converted to rFactor by myself.
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